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Oct
28
6:30 PM
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18 attended (est.) –
No rating yet
I AM SORRY TO ANNOUNCE THAT MARK HAS THE FLU, SO WE WILL RESCHEDULE THIS EVENT. STAY TUNED. Mark Jacobs is one of the true pioneers of online gaming. Literally starting in his basement in 1985 with a 286 computer and 10 modems, Mark conceptualized, designed and programmed one of the world's earliest commercial MUDs called Aradath, a fantasy role-playing game for his first company, Adventures Unlimited Software Inc. He was on the ground floor of the first commercial multiuser gaming system, GEnie, with a port of Aradath (renamed Dragons' Gate) and a 4X game called Galaxy. In 1995, Mark formed Mythic Entertainment, and after a dozen other online games such as Magestorm and Aliens Online, produced one of the most popular MMOs of all time in Dark Age of Camelot in 2001. Electronic Arts purchased Mythic Entertainment in 2006 and Mark remained aboard to head the Fairfax-based studio which produced Warhammer Online: Age of Reckoning, released in 2008. Dark Age of Camelot and Warhammer Online are two of the highest rated MMORPGs of all time occupying two of the top 5 slots according to the game's industry yardstick Metacritic. Mark and EA parted ways earlier this year. Mark has graciously agreed to share his thoughts about the past, present, and future of online games in an informal setting.
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Garvey Schubert Barer
Washington,
DC, 20007
38.903110,-77.064950
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18 Yes 3 Maybe
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Sep
22
6:30 PM
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18 attended (est.) –
5.005
Welcome back to all of you! September is around the corner and we will kick off the fall season with a cocktail at Tonic's. This time, however, we're mixing in some additional fun. We want you to bring your games. If you have anything you have developed, which is under development or you just have wireframes and you want to show it off, bring your laptop and connectivity and show us what you have. When you RSVP tell us if you are bringing something to showcase. I look forward to seeing you all in September. Enjoy the last dog days of August. Note: We're meeting on the 3rd Floor. Limor Chief Instigator Games Gateway
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Tonic at Quigley's Pharmacy
Washington,
DC, 20006
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17 Yes 5 Maybe
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Jul
16
9:00 AM
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9 attended (est.) –
5.002
One of our new members, Gene Koo, sent in this event information which may interest you (Thanks, Gene!): The United States Institute of Peace invites you to: Smart Tools For Smart Power: Simulations and Serious Games for Peacebuilding From 9am-3:30pm RSVP for the event at: http://smarttools.ev entbrite.com/ Please join USIP's Center of Innovation for Science, Technology and Peacebuilding for a full-day multimedia showcase of state-of-the-art simulation and "serious gaming" tools that promise to transform the way that peacebuilding organizations train, plan and collaborate. Gain practical insights from a diverse range of innovators, including IBM, EBay, the Army War College, Lockheed Martin, and Second Life. RSVP at http://smarttools.ev entbrite.com/ to register and see specific tools being presented. Pre-registration is required. Lunch will be provided. If you are not in Washington DC, you may also register to watch the live video stream and participate in online discussion. Sophisticated new technologies are transforming decision-making for corporations and militaries, but the organizations that seek to mitigate violent conflict have yet to take full advantage of cutting-edge simulations, analytics, serious games and other technology-enabled decision-support and collaboration tools. This session will provide hands-on demonstrations of cutting-edge, best in class "serious games" and simulation tools, some with current application to conflict management and some to inspire new ideas for the peacebuilding community. You will see how governments, militaries, businesses and NGOs are applying the latest online and scenario-driven simulations and 3D virtual environments to sharpen decision-making skills and lay the foundation for more effective operations, negotiation, and cooperation. Please join us, and be part of USIP's effort to help the peacebuilding community adapt these state-of-the-art tools to better prevent, manage, and resolve armed conflict. Presenters • Col. Philip Evans Director, Operations & Gaming Division, U.S. Army War College • Jason Dechant Strategy, Forces and Resources Division, Institute for Defense Analyses • Colin Rule Director, Online Dispute Resolution, EBay • Stan Litow President, IBM International Foundation • Scott Sechser Second Life Government Affairs, Linden Lab • Charlie Hargraves 3D Immersive Virtual Environment Program, Lockheed Martin • Jon Wilkenfeld Director, Center for International Development and Conflict Management, University of Maryland • Skip Cole Senior Program Officer, Education and Training Center, U.S. Institute of Peace • Steve York Producer, "A Force More Powerful," York Zimmerman • Sheldon Himelfarb, Moderator Associate Vice President, Center of Innovation for Science, Technology, and Peacebuilding, U.S. Institute of Peace Registered attendees will receive a more detailed agenda in advance of the event. ____________________ ____________________ This event is part of the Center's ongoing "Smart Tools for Smart Power" initiative to identify cutting-edge technologies that may enable peacebuilding organizations to better prevent and resolve violent conflict through data-driven decision-making, information sharing, analytics, and online collaboration. If you would like more information about the initiative, please contact Joel Whitaker (jwhitaker@usip.org) and Anand Varghese (avarghese1@usip.org ). The "Smart Tools for Smart Power" initiative is led by the US Institute of Peace's Center of Innovation for Science, Technology and Peacebuilding, co-sponsored by USIP's Education and Training Center and Center for Post-Conflict Peace and Stability Operations, in partnership with the 3D Security Initiative of Eastern Mennonite University and Lockheed Martin's Center for Innovation. ____________________ ____________________ RSVP for the event at: http://smarttools.ev entbrite.com/
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United States Institute for Peace
Washington,
DC, 20036
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9 Yes 0 Maybe
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Jul
10
8:30 PM
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3 attended (est.) –
No rating yet
Games Gateway is officially taking the summer off until September, but this is toooooo good to miss. This coming Friday, the NSO will be playing live music to cutting-edge video screen visuals from Myst, Tron, Zelda, Final Fantasy, Halo, Sonic, Super Mario Bros., and Civilization IV. Giant screens in-house and on the lawn. To learn more, go to http://www.wolftrap. org/Find_Performance s_and_Events/Perform ance/09Filene/0710sh ow09.aspx. I'm planning to go for lawn tickets. If you're interested, please send word asap so we can all get tickets and coordinate meeting up there. The show starts at 8:30pm but it will be fun to get there earlier, hang out and catch up. ALSO - I am all for hearing ideas of programs and for you to produce programs for our next year starting in September. Contact me and let's chat re what you want to see and what you want to do. Enjoy the summer! Hope to see you Friday! Limor Chief Instigator for Games Gateway 202.270.4110 C
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Wolftrap
McLean,
VA, 22102
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3 Yes 0 Maybe
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Jun
17
6:30 PM
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7 attended (est.) –
5.002
Carl Symborski is once again bringing Virtual Worlds to Games Gateway: Forterra Systems (http://www.forterra inc.com/), the leader in providing private, virtual world technology for serious games applications will join us on June 17th at 6:30PM at Garvey Schuber Barer. John Burwell of Forterra Systems will share with us some of the latest developments in the area of virtual worlds and their serious applications in either government or corporate. John will also be able to give us some live demos of Forterra’s technologies and products. This will also be an open forum for discussion and commentary so bring your questions and your ideas to the table. Agenda: 6:30pm - Gathering and Networking 7:00pm - Meeting Begins and Intros 7:20pm - Presentation which will flow into Discussion and Q&A 8:45pm - Final Announcements I look forward to seeing you there!
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Only members of this Group can view the location for this Meetup
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7 Yes 2 Maybe
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Jun
11
8:00 AM
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3 attended (est.) –
No rating yet
The Games for Health Project Fifth Annual Games for Health Conference See all the details and register at www.gamesforhealth.o rg. Our best event yet promises to provide great insight to the growing worlds of exergaming/active games, health training games, disease management efforts, and much much more. Our conference platform provides attendees with great content, important networking opportunities, and a focus on providing opportunities to develop new projects and improve existing efforts Games for Health Program Overview Our main event is the core Games for Health Conference. Featuring two-days of talks, more then 300 attendees and 40 sessions provided by an international array of over 50 speakers cutting across a wide range of activities in health and health care. Topics include exergaming, physical therapy, disease management, health behavior change, bio-feedback, epidemiology, training, cognitive exercise, nutrition and health education. To submit a session, panel, or roundtable for consideration for our program please visit our call for content. Games Accessibility Day (June 10, 2009) Making all games accessible to people with lifelong or temporary physical and/or cognitive disabilities is an important need for the videogame field in general. At the same time the ability to use games to directly help people with disabilities is an important output of the games for health field. Virtual Worlds and Health Day (June 10, 2009) Games for Health will feature a full day of content focused on the use of virtual world systems and health. Virtual worlds combine social systems with game-based interfaces and graphics to create entirely new synthetic spaces to train, practice, and visualize. Such systems hold great promise to health and healthcare through layering on of game-play or enabling pure simulation or new forms of social interaction. Games for Health Receptions (June 11 & 12, 2009) This year's Games for Health Conference features two receptions for attendees. On June 11, our main reception will provide our biggest networking event and a showcase for exciting work in the games for health field. On June 10 we will host a small reception for attendees of our pre-conference events and early arrivals for the Games for Health Conference.
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Hyatt Harborside
Boston,
MA, 02128
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3 Yes 1 Maybe
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May
27
8:00 AM
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2 attended (est.) –
No rating yet
Check out all the information and register at at www.gamesforchange.o rg. This May, the only festival dedicated to the exciting new movement of Digital Games for Social Change will explore real-world impact, the latest games, and funding strategies. Hosted in New York City by Parsons The New School for Design, the 6th annual Games for Change Festival will take place May 27 – 29, 2009. The Annual Games for Change Festival brings together the world’s leading foundations, NGOs, game-makers, academics, and journalists to explore how best to harness this incredibly powerful medium to help address the most critical issues of our day, from poverty, climate change, global conflicts, to human rights. Every year, the festival doubles in size and brings in new, high-impact partners. The festival includes 3 exciting days of panels, keynotes and brainstorming sessions, as well as funders' meetings, press briefings, a private journalists dinner, an in-conference game, birds-of-a-feather gatherings and the usual excellent networking opportunities. This year we'll also be featuring the first-ever Newsgame Award at the Expo Night on May 28th, sponsored by the Knight Foundation, an evening games Expo and reception where attendees can play these new games first-hand and watch the awards ceremony for the best news games. Called "the Sundance of video games" for "socially-respo nsible game-makers" we’re promoting a new genre of video game – games to change the world – for the better. Join us in this exciting and important new event!
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Parsons The New School of Design
New York,
NY, 10011
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2 Yes 1 Maybe
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May
19
6:30 PM
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4 attended (est.) –
4.502
Games Gateway Social Gathering It's time for another Games Gateway cocktail gathering to exchange the latest news about projects, happenings, questions, needs, explore ways to work together,etc. I hope to see you all on Tuesday at Tonic. Cheers, Limor
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Tonic at Quigley's Pharmacy
Washington,
DC, 20006
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4 Yes 2 Maybe
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May
12
7:30 AM
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1 attended (est.) –
No rating yet
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Pillsbury Winthrop Shaw Pittman
McLean,
VA, 22102
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1 Yes 0 Maybe
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Mar
8
4:00 PM
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13 attended (est.) –
5.003
I am excited to announce that the Independent Film Festival of Washington DC (www.dciff.org) has invited us to join with them to organize a panel exploring interchange and connection between films and video games. I invite you to join Doug Whatley, Founder and CEO of Breakaway Games, and myself for an exploration of the games industry, where it stands today, its near future, how film and video games have crossed over in the past and what the future might bring. BreakAway, Ltd. is a leading developer of entertainment games and game-based technology products. It create entertainment experiences that enable people to master skills and concepts in virtual worlds, and transfer this expertise to develop tools that provide game-based solutions for real world problems. BreakAway is changing the way people explore ideas, make decisions, teach and learn, and live their lives. We will also be joined by Nina Walia, Associate Director of PBSKIDS.org and Allie Alvarado, Assistant Director of Content for PBS KIDS GO! talking about their educational games development programs for kids and bringing us the TV to game interaction of content development. The meeting is FREE for the first 10 members of Games Gateway that reply to this invitation. After that the cost will be $25 and registration is on the Film Festival website (www.dciff.org). I look forward to seeing you next week, Limor
Cost:
$25.00
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Thunder Grill
Washington,
DC,
38.900159,-76.975107
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11 Yes 1 Maybe
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